DannyDeth hat geschrieben
TDShuft hat geschrieben
will be there an option with "hide with nightvision" ?
I think that would be kinda hard, dont you think?
yea i think but would be cool :S Images are used as "Sprite" in-game, it has option for NVG hide, -.-! SQ Moderator Offline
DannyDeth hat geschrieben
Hey GeandMyth, do you tink we could take a peek at the source code for the mouse controlled mouse thingy?
Not sure about which Souce Code you're talking. But I'll PM you. So.... Are we talking about "Dynamic lights in CS2D"? If it is Dynamic Lights. It sounds awesome GrandMyth, It's like
"Source going 2D" Interesting idea, I like it! It will be finished on this saturday or sunday? GrandMyth hat geschrieben
...
nice idea but it need a lot work Admin/Mod Kommentar
Don't quote posts that long for just writing a comment underneath. /TheKilledDeath @avander
Why do you think that?...
Any reasons...
P.S. I like the illuminated wall edges/sides the most!
Grand, if you are trying to fix that, at least place option for it. So when you finisch this maybe tomorrow or monday? seriously can´t you all just wait till he releases it?
just be patient. Yeah, we want this today or tommorow
And blazz, how it can work with Fog of War? SQ Moderator Offline
RyceR hat geschrieben
how it can work with Fog of War?
Well, I suggest to not use fog of war on this.
New Effect - Lights Contrast For Walls
From now on this one of the options in configuration.
MAP: con_tinysandbox
SQ Moderator Offline
Very thanks! it will be added to [RyceR] 4Fun! serwer (after serwer re-start) SQ Moderator Offline
J4x User Offline
i dot like to be annoying, but u have a release date? SQ Moderator Offline
FN_Nemesis hat geschrieben
i dot like to be annoying, but u have a release date?
Probably the day when I'll be able to change the nick. haha. God this is going to be sweet. So I'm understanding that this creates a sprite, then you can use it in the map editor? were50 hat geschrieben
God this is going to be sweet. So I'm understanding that this creates a sprite, then you can use it in the map editor?
It's overlaying the whole map then.