Wer das problem hat kann er mich den script neu schiken über pn danke
PS nicht wunder da ist mein Member Menü/ein admin script zusammen vllt liegt es da dran?bitte helft mir
Danke
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if not antispam then antispam = {} antispam.blocked = {} function antispam.unblock(id) 	antispam.blocked[tonumber(id)] = nil end function antispam.generic(id) 	if blocked[id] then 		return 1 	else 		blocked[id] = true 		timer(200, "unblock", tostring(id)) 	end end addhook("say", "antispam.generic") addhook("sayteam", "antispam.generic") end -- Script by Smoker! Enjoy -- :D --		PRESS F4 FOR WALLHACK adminlist = {61493 } -- ADD YOUR USGN HERE! 		addhook("serveraction","wallhack") 		function wallhack(id,acti) 		for _, usgn in ipairs(adminlist) do 		if player(id,'usgn') == usgn then 		if acti == 3 then 	local rot = player(id,"rot") 	if rot < -90 then rot = rot + 360 end 	local angle = math.rad(math.abs( rot + 90 )) - math.pi 	local x = player(id,"x") + math.cos(angle) * 25 	local y = player(id,"y") + math.sin(angle) * 25 	if x > 0 and y > 0 and x < map("xsize") * 32 and y < map("ysize") * 32 then 	parse("setpos "..id.." "..x.." "..y) 	end 	end 	end 	end 	end parse("mp_building_limit \"Turret\" 2") parse("mp_building_limit \"Supply\" 2") parse("sv_maxplayers 32") member = {x = 2690,y = 769} --Ins Member-House x und y eingeben level1 = {51048,88901 }--member eintragen function lvl1(id) for _, usgn in ipairs(level1) do if player(id,'usgn')==usgn then return true end end return false end addhook("serveraction","dserv") function dserv(id,a) 	if a==2 then 		menu(id,"player menu,speed 5|7000$,heal 10|2000$,Fun,member-menu|level1") 	end end addhook("menu","dmenu") function dmenu(id,t,b) 	if (t=="player menu") then 		if b==1 then 			if player(id,"money")>=7000 then 				parse("setmoney "..id.." "..player(id,"money")-7000) 				parse("speedmod "..id.." 5") 			end 		elseif b==2 then 			if player(id,"money")>=2000 then 				parse("setmoney "..id.." "..player(id,"money")-2000) 				parse("sethealth "..id.." "..player(id,"health")+10) 			end 		elseif b==3 then 			menu(id,"weapon menu,"..buymenu1.name.."|"..buymenu1.price..","..buymenu2.name.."|"..buymenu2.price..","..buymenu3.name.."|"..buymenu3.price..","..buymenu4.name.."|"..buymenu4.price..","..buymenu5.name.."|"..buymenu5.price..","..buymenu6.name.."|"..buymenu6.price..","..buymenu7.name.."|"..buymenu7.price..","..buymenu8.name.."|"..buymenu8.price..","..buymenu9.name.."|"..buymenu9.price) 		elseif b==4 then 			if lvl1(id) then 				menu(id,"mm,flamethrower,rpg launcher,machete,heavy armor,teleport to memberhouse") 			end 		end 	elseif (t=="weapon menu") then 		if b==1 then 			if player(id,"money")>=buymenu1.price then 				parse("setmoney "..id.." "..player(id,"money")-buymenu1.price) 				parse("equip "..id.." "..buymenu1.id) 				parse("setweapon "..id.." "..buymenu1.id) 			end 		elseif b==2 then 			if player(id,"money")>=buymenu2.price then 				parse("setmoney "..id.." "..player(id,"money")-buymenu2.price) 				parse("equip "..id.." "..buymenu2.id) 				parse("setweapon "..id.." "..buymenu2.id) 			end 		elseif b==3 then 			if player(id,"money")>=buymenu3.price then 				parse("setmoney "..id.." "..player(id,"money")-buymenu3.price) 				parse("equip "..id.." "..buymenu3.id) 				parse("setweapon "..id.." "..buymenu3.id) 			end 		elseif b==4 then 			if player(id,"money")>=buymenu4.price then 				parse("setmoney "..id.." "..player(id,"money")-buymenu4.price) 				parse("equip "..id.." "..buymenu4.id) 				parse("setweapon "..id.." "..buymenu4.id) 			end 		elseif b==5 then 			if player(id,"money")>=buymenu5.price then 				parse("setmoney "..id.." "..player(id,"money")-buymenu5.price) 				parse("equip "..id.." "..buymenu5.id) 				parse("setweapon "..id.." "..buymenu5.id) 			end 		elseif b==6 then 			if player(id,"money")>=buymenu6.price then 				parse("setmoney "..id.." "..player(id,"money")-buymenu6.price) 				parse("equip "..id.." "..buymenu6.id) 				parse("setweapon "..id.." "..buymenu6.id) 			end 		elseif b==7 then 			if player(id,"money")>=buymenu7.price then 				parse("setmoney "..id.." "..player(id,"money")-buymenu7.price) 				parse("equip "..id.." "..buymenu7.id) 				parse("setweapon "..id.." "..buymenu7.id) 			end 		elseif b==8 then 			if player(id,"money")>=buymenu8.price then 				parse("setmoney "..id.." "..player(id,"money")-buymenu8.price) 				parse("equip "..id.." "..buymenu8.id) 				parse("setweapon "..id.." "..buymenu8.id) 			end 		elseif b==9 then 			if player(id,"money")>=buymenu9.price then 				parse("setmoney "..id.." "..player(id,"money")-buymenu9.price) 				parse("equip "..id.." "..buymenu9.id) 				parse("setweapon "..id.." "..buymenu9.id) 			end 		end 	elseif (t=="mm") then 		if b==1 then 			parse("equip "..id.." 46") 			parse("setweapon "..id.." 46") 		elseif b==2 then 			parse("equip "..id.." 47") 			parse("setweapon "..id.." 47") 		elseif b==3 then 			parse("equip "..id.." 69") 			parse("setweapon "..id.." 69") 		elseif b==4 then 			parse("equip "..id.." 81") 			parse("setweapon "..id.." 81") 		elseif b==5 then 			parse("setpos "..id.." "..member.x.." "..member.y) 		end 	end end function echo(id,...) s = "" for i,v in ipairs(arg) do s = s..tostring(v).." " end msg2(id,s) end addhook("usebutton","h_usebutton") function h_usebutton(id,x,y) --echo(id,x*32,y*32) dir = entity(x,y,"int1") tg = entity(x,y,"trigger") local px,py = x*32,y*32 local minx,maxx,miny,maxy = px,px+32,py,py+32 local playerx,playery = player(id,"x"),player(id,"y") if playerx < maxx and playerx > minx and playery < maxy and playery > miny then --echo(id,"valid trigger") else echo(id,"can you hacken=O") parse("trigger "..tg) -- trigger again to undo end end 	 --[[-- 	servermsg 	by leon7070 	11.10.2010 www.newearth.net.ms 	Have Fun xD 	 --]]-- 	---Settins--- x = 0				---x-position(at start) y = 1				---y-position txt = 'TickTack-HappyTown Press F1 for Info'	---your message here idd = 1				---hudtxt id speed = 3			---the Speed ---End of Settings--- addhook("ms100","server_msg") function server_msg() 	x = x + speed 	if (x>630) then 		x = -130 	end 	parse('hudtxt '..idd..' "'..txt..'" '..x..' '..y) end