Chat flood spam is already impossible. Please be more specific if you're talking about something else.
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CS2D General Ideas for Counter-Strike 2D 0.1.2.1Chat flood spam is already impossible. Please be more specific if you're talking about something else.
DC has written
CS2D works.
Cs2d doesn't work.
Add a dot in the middle of the cursor/poiter and with that dot it has the difference blend mode, so the dot is a different colour to the colour under neigh the pointer. With this you can see in every terrain.
Admin/mod comment
§5.1 - Show good behavior and simply don't be a stupid asshole - It works but your account doesn't for 2 days for this stupid and unnecessary comment! Consider to read the rules again. /DCI do believe that their should be a max player limit for certain maps a 50x50 map could hve 24 as max.
A 20x20 could be 16 player limit max. That is just a example. But should help avoid pointless high player join limit.
Maybe I want a 10x10 map with 32 players, it's not your business to change it, so stop it.
If you don't want to bother reading my post then don't. no one is forcing you to read them. Its just your curiousity that makes you. So please don't be rude.
SkullzOrig has written
I was just saying why it would be pointless to have a tiny map with so much players.
It's not though, get over the fact that not only you play CS2D. Stop trying to change it in ways that make it bloody annoying for the rest of us.
Don't play on small maps with high player slots, problem solved. - Also, if it's not your server (Which it probably isn't) you have no right to change it.
SkullzOrig has written
And I gave an example.
I see gibberish everywhere, no example.
SkullzOrig has written
If you don't want to bother reading my post then don't.
How can I know that all of your comments are bloody nonsense all the time? - Well I guess I know now.
Verbal Conflict over
SkullzOrig has written
I haven't had any servers or joined any like that.
Oh my fucking God, then why do you want to change it!?
You make no sense at all. Changing something just because you want to when you have never been in such a situation.
Small maps should not restrict player count automatically as that will result in incompatibilities where small maps that usually play with more players than the "small map is supposed to be allowed by logic of your idea". In short it's quite pointless, and that you're wasting everyone's time.
I'm siding with Yates.
I have a new Idea, don't know if it was said before. But make snow and water tile blend.
DC has written
@ Zurak: This has been requested before but it's not possible. At least not in a direct way. The server is not aware of the USGN nicks of users. It would have to request them from the masterserver first. I might implement something similar to reqcld and clientdata though...
there is already a command for it @ http://www.unrealsoftware.de/files_show.php?file=7256 but its not functional enough, if you implement the exe it in the server itself it would be better for every1
also : destructible portals.