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CS2D General CS2D in 3DGood job, altho the player looks a bit out of place in the Middle of those 3D models.
StirlizZ-Fapicon has written
@ SQ: , this feature planned not only for standart walls but also for Dyn and Breakable, right?
Yes.
Update
If i'll use brick-wall tile it would scale it and looks bad.
It won't be possible to make archs?
edited 1×, last 10.03.17 11:42:04 am
You said:Improvements will be done if people are going to like this mode.
This is very strange..
For example i don't like how does it look atm. But how can i know what you would improve and how. Looks like i should guess..
SQ has written
Our rates will be done if you have done the improvements or if you tell us what improvements will be looked different than screenshot you shared lastly. Then we can say much more than now. Furthermore, is this going to be as only graphical update or else? I can easily say that, this could be looked really good in some maps. Good luck. Improvements will be done if people are going to like this mode.
I like this
https://s24.postimg.org/jhtbtwo8l/3_D_Tiles.png
Btw, in the video (dust1) something like that could be good. (that you can switch 3d to 2d and vice versa)
Like a sv_force3d 1
so you dont need to create a new map (it's a huge pain in the ass trust me to have something like de_dust_3d)
Btw another question, if i'll place an image on the wall, how would it looks like, image which cover players? There should be option which make this image move with player, such as 2-nd floor, but just image, set it's high value and make custom roof, train-rails etc.
imagepos(img,x,y,rot[,height])