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Explosion without shake
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Thanks.
JONY has written
Is it possible to do with lua explosion without quake (shaking)?
Thanks.
Thanks.
Impossible, it's all about CS2D source, I think.
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addhook("hit","noshake") function noshake(id) if weapon == 51 then parse("shake "..id.." 0") end end
the id 51 is for HE so it only works with the HE grenade.
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I thought about it but i dont like it
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