Is it manually possible to change a unit's behavior for a set amount of time? Like, a predator can become a "plague" style unit for a little bit?
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Stranded II Scripts From "plague" to "predator". Possible?From "plague" to "predator". Possible?
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Is it manually possible to change a unit's behavior for a set amount of time? Like, a predator can become a "plague" style unit for a little bit?
The command of "ai_behavioursignal" actually helps in creating effects where a unit could be seen hitting an object.
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