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CS2D General CS2D Bug Reportsi let it half of hour and still server is verifying your U.S.G.N. login...
if i delet my username from option->net ,i can connect to the server and play...
JustARandomPlayer has written
i think this is a bug:i try to connect to a standard server and it stuck at "server is verifying your U.S.G.N. login..."
i let it half of hour and still server is verifying your U.S.G.N. login...
if i delet my username from option->net ,i can connect to the server and play...
i let it half of hour and still server is verifying your U.S.G.N. login...
if i delet my username from option->net ,i can connect to the server and play...
thats not a really bug, everyone have it when the server is in maintenance, some hacker is attacking the site... it happens too many times.
D-D3ADxPro has written
This Bug Is Also Annoying. I go to the editor, I load up a map, save it, then I connect to a server, then the server won't let you connect.
It happends to me all time, i just restart Cs2D.
map then cs2d crash
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When you die a lot of times you get empty glock / usp When you left server some times this make you back to the server!
Jela331 has written
I hate this bug. For example, I put a CS2D default sprite in the map, color it black and resize it so it would go over the whole map. I put trigger_start on that sprite. So, when I run the map, I can't see it. But when someone else joins the whole screen is black, if you restart then he wont see the black sprite.
Because Trigger_Start(s) contains nothing when starts but if you put trigger_start and triggered the Trigger_Delay to the sprite, the sprited will available timely.
were playing normal construction with these 3 lua scripts:
LC
Unlimited Construction
TLex
So we started a normal match,later on i placed some turrets and when Surf came the turrets did not give him any damage
this is when it gets weird,
whenever i get infront of the turret and let it shoot me it shoots surf also the ammo pellets shoot out me when the turret shoots
but when we try CS2D without any lua's it still has the same result
Mafia joined and then he said when the turrets shoot him it heals him(this is not comfirmed)
Please try to find out what this bug is doing to CS2D
Thank You,
EpicP3nguin and Surf
It's been there since version 0.9, too bad I haven't got the chance to record it but If it ever happened again I'll make sure to record it.
Ahmad has written
@ EpicP3nguin: Maybe it's just one of these weird bugs that happens rarely, I know some bug that sometimes work and sometimes doesn't, I tried to preform it myself by I couldn't,it just happens randomly (It's with the teleport entrance and exit)
It's been there since version 0.9, too bad I haven't got the chance to record it but If it ever happened again I'll make sure to record it.
It's been there since version 0.9, too bad I haven't got the chance to record it but If it ever happened again I'll make sure to record it.
We Tested It 2 times in 2 different maps and had the same results
i think the bug is actually some loading error but i am not sure
I actually changed something related to the shooting function so it is possible that there are new bugs.
DC has written
@ EpicP3nguin: Which game mode ( sv_gamemode) were you using?
I actually changed something related to the shooting function so it is possible that there are new bugs.
I actually changed something related to the shooting function so it is possible that there are new bugs.
The Gamemode was Construction
DC has written
Thank you I'll try to find and fix the problem.
Also DC, idk if this might help but. I tried testing the turrets on Offline with Bots. And the issue (about the loss of sounds on turrets) is still present. But the bots get damaged by the turret.
Thanks to NoPain member nightway for recording n uploading to youtube.
I think it has something to do with internet connection cuz when I try it on my own server it doesnt work.
http://www.youtube.com/watch?v=67K8h46aKAI&feature=youtu.be
I tried to make the video as short as possible :S,I spelled teleport wrong.
PS: bug was there since version 0.8, and it doesn't work when something blocks the door.
Once It worked on like 5 tiles between entrance and exit and there wasn't a door just a bunch of walls,in version 0.8 or 0.9.
When it started, i think its because my map is big. But i saw some guys who have some problem with me.
@ BetaM: explained why thats happening. if he is right, i think its not that hard to fix
@ DC: if u can fix this bug too, it will be great
BetaM has written
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When a player leaves the server, the NPC's with the same type as the player's ID (for example Headcrabs for ID 2) turn into red squares (invalid NPC's)
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When a player leaves the server, the NPC's with the same type as the player's ID (for example Headcrabs for ID 2) turn into red squares (invalid NPC's)
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