I want to suggest a new feature in the editor for maps. The Custom Collision. I noticed that the maps are little bit blocky. So I suggest this feature to be implemented in the game. Some map objects or the map itself can be improved by slanting. (ex: Containers, Vehicles, etc.) Because of the blocky dynamic walls, Bullets, grenades, projectiles cannot go through it.
Dynamic Walls
The bullets will just collide with the black lines because of the blocky dynamic walls.
Custom Collision
The bullets can go slant near the container. Some walls of the map can be slanted too.
So I highly suggest to implement this feature in the editor.
This can be Info_Collision. This can also be resized, rotated just like Env_Sprite.
This could improve map making. So I suggest to DC to include this in CS2D