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CS2D Scripts Who can create the script?Who can create the script?
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-- Some parts are hidden to save space if sample==nil then sample={} end sample.sayfuncs={} addhook("say","sample.sayfuncs.say") function sample.sayfuncs.say(p,txt) 	-- Some code lies here 	 	-- SOUND: That's the way I like it 	if (txt=="the way") then parse("sv_sound \"fun/thats_the_way.wav\""); end 	-- SOUND: Okay let's go 	if (txt=="lets go") then parse("sv_sound \"hostage/hos2.wav\""); end 	-- SOUND: Buaraarahahrahrrrr harr! 	if (txt=="zombies!") then parse("sv_sound \"player/zm_spray.wav\""); end 	-- SOUND: Mystery 	if (txt=="mystery") then parse("sv_sound \"env/mystery.wav\""); end 	 end
_Lima_ has written
It fits, but it triggers sound everywhere. And I need only next to the player that I wrote. Is it possible to do this?
Yes
edited 1×, last 17.08.18 08:24:19 am
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