1-What's the script to make an unit to always stay in it's position without moving?
2-what's the command that makes my character get itens in the starting of the map?
3-is there a command that edits my (or other unit's) speed?
thank you if you help
Scripts
Scripting Questions

freeze or
ai_stay
find or
store
player_speed
loadmap
how to change vomit color? is that posible?
ai_signal to give the sheep a raptor-behaviour.
model to give te raptor the model of a sheep. on:start {
	ai_mode hunt;
}
can some one help me its a Barrel that spawns with random goodies in it such as food or guns/ammo. i've got it to exchange but it never has anything in it
### Barrel
id=250
name=MBarrel
group=stuff
icon=gfx\barrel.bmp
model=gfx\barrel.b3d
health=15
color=300,300,300
mat=wood
maxweight=30000000
script=start
on:start {
$tmp=random(1,5);
if ($tmp==1);{
$id=("item",29,10);
store $id,"self";
$id=("item",58,1);
store $id,"self";
}elseif ($tmp==2){
$id==("item",29,10);
store $id,"self";
}elseif ($tmp==3){
$id==("item",14,30);
store $id,"self";
}elseif ($tmp==4){
$id==("item",27,30);
store $id,"self";
}elseif ($tmp==5){
$id==("item",45,20);
store $id,"self";
$id==("item",46,20);
store $id,"self";
}
}
on:create {
$tmp=random(1,5);
if ($tmp==1);{
$id=("item",29,10);
store $id,"self";
$id=("item",58,1);
store $id,"self";
}elseif ($tmp==2){
$id==("item",29,10);
store $id,"self";
}elseif ($tmp==3){
$id==("item",14,30);
store $id,"self";
}elseif ($tmp==4){
$id==("item",27,30);
store $id,"self";
}elseif ($tmp==5){
$id==("item",45,20);
store $id,"self";
$id==("item",46,20);
store $id,"self";
}
}
on:use {
exchange "self";
addstate "self",5;
statevalue "self",5,100;
}
script=end;
### Rock id=63 name=Rock group=stone icon=gfx\rock01.bmp model=gfx\rock01.b3d scale=4 detailtex=1 mat=stone health=1500 find=23,90,2 find=21,90,7 find=23,300,1,1,88