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Englisch Massive Mod

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alt Re: Massive Mod

Builder2-0
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Most of the chemicals are going to be revamped, so for now ignore everything that is obviously a chemical (ie; Nitroglycerin). The egg is one egg, and I can scale it up\color it for be any egg I want.

Dry edible ingredients are not in containers. For now I've got clay bottles.

Cooked foods are on\in containers. IE: Pulled pork is in a bowl, steak and potatoes is on a plate.

-Builder

alt Re: Massive Mod

garfield751
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ive aways wondered this...

that am i spposed to do with starch?

cus i have soo much of it i made a barrel to store it all in.

also did i use the right version of mm_mountian for the fan map?

alt Re: Massive Mod

Mibedrengen
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COuld anyone tell me how to make the nitric acid? ( think its spelled like that )

Also, i cant seem to be able to make coffe...i have tried nearly everything
1× editiert, zuletzt 23.07.08 19:24:54

alt Re: Massive Mod

Raven Shadow
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@Builder2-0
I'm doing models for the dry edibles and chemicals,
they're simple enough to do, and I'm wondering if
you're familar with Toluene ?
It's manufactured from petroleum as a byproduct of
gasoline production. It can also be extracted from gasoline (under labratory conditions).
It's also a serious enviromental contaminant
and in humans, Toluene poisoning occures with
prolonged exposure ( or multiple short exposures )
during manufacture or from exposure to vapors rising
from contaminated ground.
Poisoning can also occure from skin contact with
Toluene, during manufacture and from soil (and ground
water/well contamination).
Since Toluene is water-insoluble, soil decontamination
is done by sending the affected soil to a toxic waste
facility (or treating it with amonia, turning your island
into an arrid wasteland).

That water-insolubility, means that the liver and kidneys
can't purge it, so the body has to metabolize it,
during which extreme cell damage occures.

Black powder explosives should be enough for S2's enviroment.

On a side note:
I misread your answer spent last week making clay
containers for dry ingrediants and figuring out some
lighting issues, since S2 doesn't have it's own lighting
and doesn't always load an objects lighting.
Do you need them?

and how do you want to get the completed objects?


edit:
a post in another forum had this idea ...... Why not use
the explosive plant forn your explosives?
1× editiert, zuletzt 29.07.08 00:23:09

alt Re: Massive Mod

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Raven Shadow:
Toluene is also a byproduct from making coke (from coal). That is how you get it in MM. Also, the explosive plant-harvesting thing is a good idea, I'll look into it.

-Builder

alt Re: Massive Mod

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Builder2-0 hat geschrieben
Raven Shadow:
Toluene is also a byproduct from making coke (from coal). That is how you get it in MM. Also, the explosive plant-harvesting thing is a good idea, I'll look into it.

-Builder


ok .... but how do you want to get your models?
fedex?
ups?

alt Re: Massive Mod

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Raven Shadow hat geschrieben
Builder2-0 hat geschrieben
Raven Shadow:
Toluene is also a byproduct from making coke (from coal). That is how you get it in MM. Also, the explosive plant-harvesting thing is a good idea, I'll look into it.

-Builder


ok .... but how do you want to get your models?
fedex?
ups?

PM me? In a rar? Or zip? Or 7zip? Or compressed into the stomach of a small baby bear?

-Builder

alt Re: Massive Mod

Raven Shadow
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Builder2-0 hat geschrieben
Raven Shadow hat geschrieben
Builder2-0 hat geschrieben
Raven Shadow:
Toluene is also a byproduct from making coke (from coal). That is how you get it in MM. Also, the explosive plant-harvesting thing is a good idea, I'll look into it.

-Builder


ok .... but how do you want to get your models?
fedex?
ups?

PM me? In a rar? Or zip? Or 7zip? Or compressed into the stomach of a small baby bear?

-Builder


Alright, I'll use your profile email.

on a side note:
I wanted to make sure i remembered correctly, before
contradicting you

Toluene can be extracted from coal tar(in tiny
amounts), by someone who has the benefit of late 20th
century technology & equipment.

Use Sodium Peroxide instead
It's flashier and i believe it's capable of competing
with TNT and it's easier to make and far more realistic
to have in S2 then what you need to make tnt.

Sodium can be gotten by combining sodium carbonate
with carbon
or (supposedly) by combining iron and sodium hydroxide
at high tempuratures.

*sigh* it's getting too late to continue ....

alt Re: Massive Mod

garfield751
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just a fun thing i just wanted to share with you guys...

IMG:https://img301.imageshack.us/img301/6605/boomwp1.th.png


I stripped the whole east part of the island of trees and it took about 40 days out of the 70 spent on the island and had to build 7 wood storages to store the logs and stuff

alt Re: Massive Mod

Rilder
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Hrrm, I installed the mod... and I seem to be unable to make a hammer now, I can in vanilla but in MM a Stone + Branch won't seem to make a hammer...

alt Re: Massive Mod

Gast

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The combination changed..Use a stone+ branch + cord

alt Re: Massive Mod

Builder2-0
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Ok, I am back from my short vacation (of playing Oblivion) and ready to continue modding. The new version should be out soon.

-Builder

alt Re: Massive Mod

Gast

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Whats with using livers to hold water? Are you sure you don't mean bladders?

alt Re: Massive Mod

Raven Shadow
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Whats with using livers to hold water? Are you sure you don't mean bladders?


Never use the bladder for anything,
it's the intestine that native americans used.

alt Re: Massive Mod

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Whats with using livers to hold water? Are you sure you don't mean bladders?

I'm pretty sure that I read once in a survival book that livers can be used, and have been used, to hold water... *shrug*

-Builder

alt Re: Massive Mod

top_snille
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I have a question to Builder2-0 can you e-mail me cooking recipes at - E-Mail Adresse (nur mit Login sichtbar) -.
??

alt Re: Massive Mod

Raven Shadow
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Builder2-0 hat geschrieben
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Whats with using livers to hold water? Are you sure you don't mean bladders?

I'm pretty sure that I read once in a survival book that livers can be used, and have been used, to hold water... *shrug*

-Builder


If you still have that book burn it.
The liver isn't a chambered organ, it's built more
like a sponge and filters toxins, waste, etc.,
from the blood.

The liver is also a regenerative organ, meaning you can
remove 1/2 of most animals livers, and they'll regrow
the lost half.
This is how many (if not most) human liver transplants
are done. By using 1/2 a liver from either a deceased or
living donor.
This is only possible, because of it's regenerative ability,
and because it's a chamberless organ

alt Re: Massive Mod

garfield751
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only queston left is how your gonna be able to even keep the animal still enough to be able to cut it open take out half its liver and sew it back up.

alt Re: Massive Mod

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Raven Shadow:
Huh. Interesting. I may change it to intestines (that is what you were talking about, right?) then.

-Builder

alt Re: Massive Mod

Raven Shadow
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Builder2-0 hat geschrieben
Raven Shadow:
Huh. Interesting. I may change it to intestines (that is what you were talking about, right?) then.

-Builder


Yeah, native americans were known to use the larger
intestines.
If remember correctly, they would stretch it out, and salt
cure it, like they did with animal skin to make a durable
leather out of it.
http://www.webpanda.com/There/uot_uses_of_the_buffalo.htm on the lower half of the page.

On a side note.
Did you get the objects i sent?
Do you need any changes made to them?
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