Forum
![>](img/i_next.png)
![>](img/icons/stranded2.png)
![>](img/i_next.png)
![>](img/i_next.png)
Override Attack2 Build Event
1 reply![To the start](img/i_first.png)
![Previous](img/i_prev.png)
![Next](img/i_next.png)
![To the start](img/i_last.png)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
on:hit { playergotrightweapons { player got leaf? { $leaf=1 } player got branch? { $branch=1; } } then set a timer on:timer { all variables equal right number?{ record x and z coordinates; delete the building; create new object in the same coordinates; } }
edited 1×, last 06.03.12 04:25:08 am
![To the start](img/i_first.png)
![Previous](img/i_prev.png)
![Next](img/i_next.png)
![To the start](img/i_last.png)