I have tried freestored "item" but get a memory access violation...probably because the item is no longer stored when i drop it
also tried to use the alteritem instead, i would be happy to make the item change to another item...but it was like the code didnt exist when i ran it.
also tried alterobject...because nothing was working...but thats an error too as i want an "item" changed or disappear.
heres what i have but the alteritem does not alter it to 24
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on:drop { 			alteritem ,1,24; 		 freetimers "self",1; 		 freestate "unit",1,24; msg "Oops! I've dropped my torch!",3,6500; }
i want the torch to disappear or change to a branch in this code above...while i have freed the prior timer and state.
thank you in advance for any ideas.