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English when add text (script ) + text (script ) = ...

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old when add text (script ) + text (script ) = ...

CaneCorso
User Off Offline

Quote
hi guy i mading a script do i will show in USGN later but i have a probleme :
i have 5 .lua
1 - panzer.lua
2 - maus.lua ...
when i run CS2D !maus text work him (speed , equip .. )
but orther 'say' NO
this is my script :
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addhook("say","spawn5")
function spawn5(id,txt) 
	if(txt=="!panzer") then
          freeimage(id)
          parse("speedmod "..id.." 14")
		parse("equip "..id.." "..47)
		parse("setmaxhealth "..id.." "..120)
		parse("setarmor "..id.." "..160)
		parse([[mp_wpndmg "RPG Launcher" 70]] )
          id1=image("gfx/Worldoftanks/panzer.bmp",1,1,200+id) 
          imagescale(id1,1,1) 
          imageblend(id1,0) 
          imagealpha(id1,1.0)
          if (player(id,"team") == 2) then 
               imagecolor(id1,255,255,255) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,255,255,255) 
          end 
	end
end

addhook("say","spawn2") 
function spawn2(id,txt,p) 
	if(txt=="!nothing") then
	  parse("speedmod "..id.." 0")
		parse("strip "..id.." "..47)
		parse("setmaxhealth "..id.." "..100)
		parse("setarmor "..id.." "..0)
          freeimage(id) 
          id1=image("gfx/flare2.bmp",0,0,100+id) 
          imagescale(id1,1,1) 
          imageblend(id1,1) 
          imagealpha(id1,0.7) 
          if (player(id,"team") == 2) then 
               imagecolor(id1,0,0,0) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,0,0,0) 
          end 
	end
end

addhook("say","spawn5")
function spawn5(id,txt) 
	if(txt=="!tiger") then
          freeimage(id)
          parse("speedmod "..id.." 14")
		parse("equip "..id.." "..47)
		parse("setmaxhealth "..id.." "..122)
		parse("setarmor "..id.." "..160)
		parse([[mp_wpndmg "RPG Launcher" 70]] )
          id1=image("gfx/Worldoftanks/tiger.bmp",1,1,200+id) 
          imagescale(id1,1,1) 
          imageblend(id1,0) 
          imagealpha(id1,1.0)
          if (player(id,"team") == 2) then 
               imagecolor(id1,255,255,255) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,255,255,255) 
          end 
	end
end

addhook("say","spawn2") 
function spawn2(id,txt,p) 
	if(txt=="!nothing") then
	  parse("speedmod "..id.." 0")
		parse("strip "..id.." "..47)
		parse("setmaxhealth "..id.." "..100)
		parse("setarmor "..id.." "..0)
          freeimage(id) 
          id1=image("gfx/flare2.bmp",0,0,100+id) 
          imagescale(id1,1,1) 
          imageblend(id1,1) 
          imagealpha(id1,0.7) 
          if (player(id,"team") == 2) then 
               imagecolor(id1,0,0,0) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,0,0,0) 
          end 
	end
end

addhook("say","spawn5")
function spawn5(id,txt) 
	if(txt=="!maus") then
          freeimage(id)
          parse("speedmod "..id.." 4")
		parse("equip "..id.." "..47)
		parse("setmaxhealth "..id.." "..250)
		parse("setarmor "..id.." "..250)
		parse([[mp_wpndmg "RPG Launcher" 200]] )
          id1=image("gfx/Worldoftanks/maus.bmp",1,1,200+id) 
          imagescale(id1,1,1) 
          imageblend(id1,0) 
          imagealpha(id1,1.0)
          if (player(id,"team") == 2) then 
               imagecolor(id1,255,255,255) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,255,255,255) 
          end 
	end
end

addhook("say","spawn2") 
function spawn2(id,txt,p) 
	if(txt=="!nothing") then
	  parse("speedmod "..id.." 0")
		parse("strip "..id.." "..47)
		parse("setmaxhealth "..id.." "..100)
		parse("setarmor "..id.." "..0)
          freeimage(id) 
          id1=image("gfx/flare2.bmp",0,0,100+id) 
          imagescale(id1,1,1) 
          imageblend(id1,1) 
          imagealpha(id1,0.7) 
          if (player(id,"team") == 2) then 
               imagecolor(id1,0,0,0) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,0,0,0) 
          end 
	end
end
i can't show all my script because it can be stoled
then the txt !maus work but orther like !panzer ... no work can i have help ..
edited 1×, last 17.06.13 12:13:13 am

old I found the error

Sneaky
BANNED Off Offline

Quote
i know the error , first the !nothing is 2 times....So when player say !nothing dosent work ..

old Re: when add text (script ) + text (script ) = ...

ReVoltage
User Off Offline

Quote
user CaneCorso has written
hi guy i mading a script do i will show in USGN later but i have a probleme :
i have 5 .lua
1 - panzer.lua
2 - maus.lua ...
when i run CS2D !maus text work him (speed , equip .. )
but orther 'say' NO
this is my script :
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addhook("say","spawn5")
function spawn5(id,txt) 
	if(txt=="!panzer") then
          freeimage(id)
          parse("speedmod "..id.." 14")
		parse("equip "..id.." "..47)
		parse("setmaxhealth "..id.." "..120)
		parse("setarmor "..id.." "..160)
		parse([[mp_wpndmg "RPG Launcher" 70]] )
          id1=image("gfx/Worldoftanks/panzer.bmp",1,1,200+id) 
          imagescale(id1,1,1) 
          imageblend(id1,0) 
          imagealpha(id1,1.0)
          if (player(id,"team") == 2) then 
               imagecolor(id1,255,255,255) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,255,255,255) 
          end 
	end
end

addhook("say","spawn2") 
function spawn2(id,txt,p) 
	if(txt=="!nothing") then
	  parse("speedmod "..id.." 0")
		parse("strip "..id.." "..47)
		parse("setmaxhealth "..id.." "..100)
		parse("setarmor "..id.." "..0)
          freeimage(id) 
          id1=image("gfx/flare2.bmp",0,0,100+id) 
          imagescale(id1,1,1) 
          imageblend(id1,1) 
          imagealpha(id1,0.7) 
          if (player(id,"team") == 2) then 
               imagecolor(id1,0,0,0) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,0,0,0) 
          end 
	end
end

addhook("say","spawn5")
function spawn5(id,txt) 
	if(txt=="!tiger") then
          freeimage(id)
          parse("speedmod "..id.." 14")
		parse("equip "..id.." "..47)
		parse("setmaxhealth "..id.." "..122)
		parse("setarmor "..id.." "..160)
		parse([[mp_wpndmg "RPG Launcher" 70]] )
          id1=image("gfx/Worldoftanks/tiger.bmp",1,1,200+id) 
          imagescale(id1,1,1) 
          imageblend(id1,0) 
          imagealpha(id1,1.0)
          if (player(id,"team") == 2) then 
               imagecolor(id1,255,255,255) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,255,255,255) 
          end 
	end
end

addhook("say","spawn2") 
function spawn2(id,txt,p) 
	if(txt=="!nothing") then
	  parse("speedmod "..id.." 0")
		parse("strip "..id.." "..47)
		parse("setmaxhealth "..id.." "..100)
		parse("setarmor "..id.." "..0)
          freeimage(id) 
          id1=image("gfx/flare2.bmp",0,0,100+id) 
          imagescale(id1,1,1) 
          imageblend(id1,1) 
          imagealpha(id1,0.7) 
          if (player(id,"team") == 2) then 
               imagecolor(id1,0,0,0) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,0,0,0) 
          end 
	end
end

addhook("say","spawn5")
function spawn5(id,txt) 
	if(txt=="!maus") then
          freeimage(id)
          parse("speedmod "..id.." 4")
		parse("equip "..id.." "..47)
		parse("setmaxhealth "..id.." "..250)
		parse("setarmor "..id.." "..250)
		parse([[mp_wpndmg "RPG Launcher" 200]] )
          id1=image("gfx/Worldoftanks/maus.bmp",1,1,200+id) 
          imagescale(id1,1,1) 
          imageblend(id1,0) 
          imagealpha(id1,1.0)
          if (player(id,"team") == 2) then 
               imagecolor(id1,255,255,255) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,255,255,255) 
          end 
	end
end

addhook("say","spawn2") 
function spawn2(id,txt,p) 
	if(txt=="!nothing") then
	  parse("speedmod "..id.." 0")
		parse("strip "..id.." "..47)
		parse("setmaxhealth "..id.." "..100)
		parse("setarmor "..id.." "..0)
          freeimage(id) 
          id1=image("gfx/flare2.bmp",0,0,100+id) 
          imagescale(id1,1,1) 
          imageblend(id1,1) 
          imagealpha(id1,0.7) 
          if (player(id,"team") == 2) then 
               imagecolor(id1,0,0,0) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,0,0,0) 
          end 
	end
end
i can't show all my script because it can be stoled
then the txt !maus work but orther like !panzer ... no work can i have help ..

Have Say Hook more than one can cause error.
Combine them in 1 Say Hook only
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addhook("say","spawn5")
function spawn5(id,txt) 
	if(txt=="!panzer") then
          freeimage(id)
          parse("speedmod "..id.." 14")
		parse("equip "..id.." "..47)
		parse("setmaxhealth "..id.." "..120)
		parse("setarmor "..id.." "..160)
		parse([[mp_wpndmg "RPG Launcher" 70]] )
          id1=image("gfx/Worldoftanks/panzer.bmp",1,1,200+id) 
          imagescale(id1,1,1) 
          imageblend(id1,0) 
          imagealpha(id1,1.0)
          if (player(id,"team") == 2) then 
               imagecolor(id1,255,255,255) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,255,255,255) 
          end 
	end
	if(txt=="!maus") then
          freeimage(id)
          parse("speedmod "..id.." 4")
		parse("equip "..id.." "..47)
		parse("setmaxhealth "..id.." "..250)
		parse("setarmor "..id.." "..250)
		parse([[mp_wpndmg "RPG Launcher" 200]] )
          id1=image("gfx/Worldoftanks/maus.bmp",1,1,200+id) 
          imagescale(id1,1,1) 
          imageblend(id1,0) 
          imagealpha(id1,1.0)
          if (player(id,"team") == 2) then 
               imagecolor(id1,255,255,255) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,255,255,255) 
          end 
	end
	if(txt=="!tiger") then
          freeimage(id)
          parse("speedmod "..id.." 14")
		parse("equip "..id.." "..47)
		parse("setmaxhealth "..id.." "..122)
		parse("setarmor "..id.." "..160)
		parse([[mp_wpndmg "RPG Launcher" 70]] )
          id1=image("gfx/Worldoftanks/tiger.bmp",1,1,200+id) 
          imagescale(id1,1,1) 
          imageblend(id1,0) 
          imagealpha(id1,1.0)
          if (player(id,"team") == 2) then 
               imagecolor(id1,255,255,255) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,255,255,255) 
          end 
	end
	if(txt=="!nothing") then
	  parse("speedmod "..id.." 0")
		parse("strip "..id.." "..47)
		parse("setmaxhealth "..id.." "..100)
		parse("setarmor "..id.." "..0)
          freeimage(id) 
          id1=image("gfx/flare2.bmp",0,0,100+id) 
          imagescale(id1,1,1) 
          imageblend(id1,1) 
          imagealpha(id1,0.7) 
          if (player(id,"team") == 2) then 
               imagecolor(id1,0,0,0) 
                
          elseif (player(id,"team") == 1) then 
               imagecolor(id1,0,0,0) 
          end 
	end
end
I just realize, why you have 3 command !nothing
Try it, idk it will work or not
CMIIW
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