1. There is a town, where a military campaign took place when a deadly virus takes over, though there is a survivor that becomes more powerful after what happened, he gets a mutation. What is your idea for a starting, balanced power to mutate? Note that more things will mutate later depending on the first one.
2. Some games have shops all over the place, what would be your idea for such thing, but to fit with what was said on question number 1?
3. Would you play a non multiplayer 2D side scroll shooter game with MMO like features ( mana / ap, defense, slowness, stun, critical etc. ) rather then the classics attack and HP?
4. What you like more in a game, the realistic blood, explosions, or the overused ones? And why?
5. Would you care for the story in a 2D side scroll shooter? And why?
6. How much you would like a variety of weapons, enemies and abilities? Or you prefer a simplistic one?